In Practice, if the player is resurrected due to a reset, the player's task list will say both " Sabotage and kill everyone." and "You are dead.This also applies in Practice because the game resets when this happens. Impostor ghosts cannot exist unless the game options are set to have at least two Impostors.After the game has finished, the victory scene will display both ghosts and the winning team's living players.If a ghost is completing Submit Scan, living players with the task must wait for them to finish.These include Empty Garbage and Prime Shields on The Skeld, and Clear Asteroids on both The Skeld and Polus. Ghosts still give off visual cues in most visual tasks if visual tasks are on.However, this does not happen on the Nintendo Switch edition. In a previous version of the game, the automatic doors in Balcony on MIRA HQ open for ghosts and can be seen opening by living players.Players can freely spectate other players whether they are alive or dead. Players who become ghosts gain the ability to spectate other players and track their movements using the Haunt ability. This is likely to prevent ghosts from easily giving away The Impostor. During emergency meetings, ghosts cannot chat with living players or cast votes. However, ghosts cannot resolve any Sabotages. Ghost Crewmates can still complete tasks and use abilities, such as Security. Ghost Impostors must aid their fellow Impostors by Sabotaging to help achieve a victory for The Impostors. Once all Crewmates, including ghosts, finish their tasks, the game ends with a Crewmate victory. Ghost Crewmates must complete their given tasks, similar to their living counterparts, to fill the task bar. If the role is enabled in the lobby options, the first Crewmate to become a ghost will instead manifest as a Guardian Angel, who can temporarily Protect living players from being killed. Ghost Impostors can Sabotage, but they cannot use vents or kill Crewmates. However, the name that appears when another person is already scanning will be still present. This is most likely to prevent Impostors from pretending they are scanning and Crewmates from becoming confused. However, Submit Scan will not give a visual cue. Ghost Crewmates can still complete their tasks. When the voting tablet pops up, it will have a crack on the screen. They also cannot report bodies or use the emergency button. This allows ghosts to chat with each other throughout the game, although ghosts cannot vote or kick other players during emergency meetings. They can view messages from living players, though theirs can only be observed by other ghosts. Ghosts can see and use the chat simultaneously, even outside of emergency meetings. However, the arrows will still point towards the Sabotage. Ghosts cannot assist during any Sabotages, such as Reactor Meltdown or Oxygen Depleted. They are slightly faster than living players. They also have unlimited vision, which is not restricted by walls, the photo room in Main Hall on The Airship or Fix Lights. They are invisible to both living Crewmates and Impostors but can be seen by other ghosts. Ghosts have no collision (aside from the invisible wall at the edge of the map) and can freely travel through walls.
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